So I know it’s been a little too long since I updated this. And I’m sure my lovely readers have been absolutely devastated in my absence, but I assure you… you will live. Without further adieu, I give you the new and improved blog!
A lot has changed since I last posted. Kraklenheit Industries saw a rather large slump in its raiding, due to summer vacation mostly. I chose this time to move on to a more progression oriented guild. I would like to say a few things related to this: understand that I hold no ill will towards anyone in KI, nor was my decision to leave based on anything other than a need for more progression. I play this game to experience the things that Blizzard works so hard to put into it, including hard modes and the like. Algalon just wasn’t within KI’s sights, and I moved to a group of people that are working towards him. That being said, Malevolent is a great group of guys. They get shit done efficiently while maintaining great attitudes and a fun loving nature. They’ve, for the most part, completely accepted me into their little group. It’s been a great experience thus far, and it’s one I hope continues for a long time.
I’d like to point out a few individuals that really stand out to me in the guild.
- Teddymonster is the guild leader. I don’t know how the guy maintains his positive attitude throughout some of the most challenging content released thus far. I’ve not played with a more phenomenal tank.
- Legit is one of the guild’s mages. He was really one of the first people in the guild I started talking to after joining, and he’s hysterical. Not to mention, the guy puts out monster DPS all the time.
- Scroogedu is literally the best healer I’ve ever met. The guy’s a machine. I’ll have to post some WWS the next time I remember to, just to show you. We couldn’t do the things we do without him.
Before I move on to more stuff, I’d like to ask that anyone that has any questions about healing specific fights, gearing, theorycrafting, or what not… please, comment on any post or send me a message. I’d like to start a column answering reader questions here very soon.
In my next post, I’ll be giving some more recent impressions of Ulduar, specifically certain hard modes and later bosses. For now though, I’d like to touch on Iron Council hard mode. Continue reading ‘Back from the dead…’










